WebXR editor · free while in beta

Design 3D worlds
in your browser.

AllegoryXR is a visual editor for immersive scenes. Drop in objects, set the light, wire up interactions, and publish one link that runs on headsets, phones, and laptops — no engine, no installs, no lock-in.

AI Agent ready Claude ChatGPT OpenClaw How it works

Lighthouse CoveLIVE SCENERunning in this page · A-Frame 1.7 Full screen ↗
Lighthouse Cove: a small island scene with a lighthouse, an orange crate, a blue sphere and a pink cone, built in AllegoryXR

Features

Build, light, interact, publish.

Four steps from an empty grid to a link anyone can step into — on a headset, a phone or a laptop.

Build

Drag objects, lights and sound onto a metric grid, or import your own GLB models.

Building →

Light

Pick a sky and the whole scene relights. Aim the sun, soften shadows, add fog.

Lighting →

Interact

On click, on gaze, on entering a zone — wire triggers to actions without code.

Interactions →

Publish

One link that opens in any browser and steps into VR on a headset.

Publishing →

Use cases

What people build

Prototypes, games, architecture walkthroughs and product showrooms — one browser editor, one link that opens on every device.

✦ AI-accelerated

Describe it. AI builds it.

Ask the assistant in your dashboard, or your own agent through the CLI or MCP. You review and publish.

✦ AllegoryXR AI assistantbuilt in
Claude Codeallegory · CLI / MCP

Add a lighthouse to the island whose lamp sweeps a beam of light at night.

  1. entities.createAdded tower, gallery, lamp room and roof, stacked at true height
  2. components.addAdded a light in the lamp room
  3. scripts.pushWrote sweep.js — turns the beam once every six seconds
  4. entities.updateUpdated: sweep attached to the lamp; tower named “Lighthouse”

Done — 5 entities and one script. Open the scene in the editor, switch the sky to night, then publish.

Example · the AI assistant in your AllegoryXR dashboardExample session · the same tools in the Allegory CLI and MCP server

Build your first world today.

Free while in beta — no card required.